Tuesday, November 19, 2019

Dinoblivion: Conquer the Land of the Dinosaurs

I've sort of decided lately that I'm not going to back any more Kickstarter games for a while. I'm trying to be more careful with my money and only buy games I know I will love. Well, today, one of those games came out.


Dinoblivion went live on Kickstarter today and this was a must-back for me. I LOVED the company's first game, Goblivion. It was my surprise game of 2018 and quickly moved into the number four spot for top solo games (sitting only behind Clank!, Spirit Island, and Gloomhaven). I know that Jean-Francois will not only put together another great game, but will also improve upon his last one.

I would never recommend a Kickstarter to someone withing feeling assured it's going to be a smart idea. Goblivion was not only a great game but it was delivered in a timely fashion and we were always kept up to date with regular communications. It was the most stress-free Kickstarter I've been a part of. Plus, it always feels good to a small, Canadian company.

It's only been a couple of hours since they went live and they're already halfway to their goal of $26,000.

If you're thinking about backing Dinoblivion, do it! I have!

Monday, November 18, 2019

The Battle for Cainfield Citadel (Castle Panic: A Playthrough)

Sir Owain of the East, commander of the army at Cainfield Citadel, looked over the battlements at the army assembled there. They had the supplies necessary for a lengthy siege and a sturdy castle wall, but they had never faced a force with twelve foot trolls that could climb right over that very wall. If he hadn't trained all of his men personally he would be more worried about how they would react to these invaders, but he knew they were ready for anything these monsters could throw at them.

The first attack of the battle went poorly for both sides. A giant boulder, pushed along by several rock trolls, headed straight towards the keep. It collapsed a large section of the wall but also flattened one of those climbing trolls on its way.

Thursday, November 14, 2019

Why is Spirit Island SO Good?

It's currently the #14 overall ranked game on BoardGameGeek, it was #2 on the People's Choice Top 100 Solo Games list last year (and is looking to make an equally strong showing this year), and it is my second favourite solo game. Why? What makes Spirit Island so good? I've said it before and I'll say it again, even though Clank! is my favourite solo game (for the fun and deckbuilding factor), Spirit Island is probably the best made game I've ever played. Why? It all comes down to choice. Let me give you an example from my most recent solo game.

Tuesday, November 12, 2019

Quatro Qwirkles

This is not a new game, but it's new to me. My sister-in-law's (Jenn) family invited us over for a Remembrance Day barbecue yesterday which was so kind and generous. They fed us delicious barbecued chicken and steak and we had copious sides with which to indulge. After dinner and dessert, Jenn's mother asked if anyone was interested in a game of Qwirkle. Well, I'd never played it, but I'm always up for a game!

Monday, November 4, 2019

Caught Between a Rock...and a Bolt of Lightning (Spirit Island: A Playthrough)

For generation upon generation, Spirit Island had been a peaceful place. The Dahan, the indigenous people of the island, had named it for the spirits they lived in harmony with who helped them survive. Lightning's Swift Fury came with the rain that watered their crops and it had also brought them their first fire that they used to stay warm and cook food. They also relied on the Vital Strength of the Earth to grow their crops in and to find shelter in. They revered these spirits as gods and life was simple. 

Wednesday, October 30, 2019

Coming Out of the Shadows...of Malice

We all have upcoming games that we're particularly excited about. I can't wait for Clank! Legacy to drop next and to get it to the table with my gaming group. At some point I'll also need to pick up the Temple of the Ape Lords expansion for the regular Clank! game as it's the only expansion I don't have yet. Sleeping Gods, which was recently on Kickstarter, looks really amazing and I want to look more into that when it hits retail.

Today, though, I became extra excited about a game because it was unexpected! When I first got into the hobby in 2013 and I was looking for games to play solo, there was one game that I always really wanted to try but it was out of print: Shadows of Malice. Whenever someone posted about the game on the BoardGameGeek 1-player guild (please join!), I would read it with a fierce jealousy! I had resigned myself to the fact that it was a game that I just wouldn't be able to play, it was just too expensive and rare to pick up used.

Monday, October 28, 2019

My Board Game Apps

I've begun tutoring a student in grade twelve English and so I have been trying to motor through Hamlet this past weekend. Deciphering Shakespeare has taken up all of my solo gaming time, so there's not much new to post about here. As I threw down a quick game of Onirim on my iPhone this morning, however, I thought it might be interesting and helpful to share with you the board game apps that I use. I know that using the words "board game" and "apps" in the same sentence could be considered heresy in some board game circles, but that is not a camp that I reside in. 

Wednesday, October 23, 2019

Watch Out for Wayward Wizards (Kingdomino: A Playthrough)

King Leopold knew that he could not rule the land forever. It was time to prepare his son, Prince Leopoldo (apparently they were running out of royal names), to take over the throne in a few short years. For reasons unknown to him, his son had grown up spoiled, entitled, and lazy. The king needed some sort of test to see if his son could live up to the task of leading the people and helping the kingdom to flourish. 

After several weeks of thinking and planning, the king called his son into his see him in the throne room. As the prince stood up from his respectful bow, the king laid out the plan before him. Leopoldo would be given a large chunk of land and twelve years to prepare and grow it. If the king was satisfied with the growth of this new kingdom, his son would be given rule over all the king's holdings. The prince bowed quickly and practically raced out of the room to begin his preparations for gaining the kingship.

YEAR ONE
"Things are already going poorly. I knew that the people would need wheat for baking and feeding the animals we would later raise, but we found a surprise when plowing one of our new fields. Turns out there was a sinking swamp just below the surface. Thanks for this little piece of paradise, Pops." - Leo

Monday, October 21, 2019

Fantasy Bookkeeping (Unbroken: A Review)

There are not that many solo-only games that get released (only Friday comes to mind off the top of my head as another option), so when one is created, it's a pretty big deal for the solitaire gaming community. Unbroken had some really stellar hype when it came out on Kickstarter and I jumped on that hype. Yes, the hype has turned into straight up drama as the shipping issues and customer service problems has been quite the distraction from the actual game. Now, I received my copy several weeks ago and I feel like I've played it enough to get a good sense of the game. So, what do I think?

Mae'el's Escape (Unbroken: A Playthrough)

Mae'el slowly opened one eye. She couldn't believe she was capable of opening an eye - she should be dead. If she weren't so good at hiding, she would be. Like the rest of her adventuring party. She peered out from behind the giant mushroom she had used as a hiding place. The stench alone had kept her enemies from searching too closely here. Growing up in the slums where refuse was regularly dumped into the streets had paid off this time. Nostrils of steel.